ClassesBeginner

Choosing Your Class

Compare all six combat identities before committing your first captain.

Six ways to command the field

Crusader excels at mobile melee pressure. Champion controls space with armor and heavy strikes. Sharpshooter rewards positioning. Cleric protects a group. Seal Master creates tactical spell chains. Voyager shapes encounters with water magic.

All six classes can progress solo, but each reaches its full potential in coordinated crews.